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| Re: Cool little VST wrapper [message #77585 is a reply to message #77574] |
Fri, 29 December 2006 17:02   |
Aaron Allen
 Messages: 1988 Registered: May 2008
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Senior Member |
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uestions/concerns..
>
>Thanks,
>Deej
>
>"DJ" <www.aarrrrggghhh!!!.com> wrote in message news:45b721c5$1@linux...
>> Dimitrios,
>>
>> I was meaning that if the Vertex delay compensator doesn't keep the audio
>> and Paris "NOW" line in sync in the editor, then it would be similar to
>> the UAD-1 Delaycomp because in either case, with 16000 + sample latency
it
>> will be impossible to use fader automation in Paris relative to what you
>> are seeing in the editor window as the timeline scrolls. I agree that
the
>> implementation is much better than the UAD-1 Delaycomp, but if the
>> timeline and sound aren't in sync, it will have the same basic problem
as
>> the UAD-1 Delaycomp. Another thing I'm wondering is if we will need to
>> wrap this with the FXPansion V3.3 in order to use it since Paris VST is
>> poorly implemented. No big deal there, just curious. Also, this is a VST
>> plugin, right? If Paris will only allow 64 vst plugs how do 128 instances
>> of this get loaded? . Maybe I'm a bit rusty on my Paris facts these days
>> and it will allow more, but like I said, if the timeline in the editor
>> doesn't sync to the sound, it has the same basic problem as the UAD-1
>> Delaycomp as far as automation is concerned when compensating for huge
>> latencies. Hopefully this won't be the case and I can still see other
good
>> uses for it. thanks for your efforts BTW.
>>
>> ;o)
>>
>> Deej
>>
>>
>>
>> "Dimitrios" <musurgio@o
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| Re: Cool little VST wrapper [message #77586 is a reply to message #77585] |
Fri, 29 December 2006 18:04   |
chuck duffy
Messages: 453 Registered: July 2005
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Senior Member |
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tenet.gr> wrote in message news:45b70f43$1@linux...
>>>
>>> Hi,
>>> After Deej's post that UAD1 delay compensator can do the saem as Vertex
I
>>> have to make a public paris statement about Vertex !
>>> Now vertex is (will be :)) a true delay compensator as opposed to UAD1
>>> delay
>>> compensator which is a fake one like the free Latency compensator vst
>>> plugin.
>>> VERTEX is a clever little beast.
>>> Lets say upi have 64 Paris audio tracks.
>>> You make a default project (will take you 5 min) where you open vertex
on
>>> every Paris audio track, same applies for 2,3,4,...8 Paris eds cards
>>> owners,.
>>> Vertex can have up to 128 instances loaded at once which is exactly the
>>> maximum
>>> Paris audio tracks allowed !
>>> Now after saving this as your default project you can open it and try
a
>>> scenario
>>> like the following.
>>> Lets say that your drumtracks are audio track 1 = kick , 2= snare up,
3 =
>>> snare down, 4= hihat, 5= ride, 6= crash1, 7= crash2, 8= tom1 ,9= tom2,
>>> 10=floortom,
>>> 11= OH left, 12 = OH Right.
>>> ow you wanna put LA2 on snare drum and ONLY on snare up means track 2.
>>> You go to vertex instance on track 2 and you put the number 16384.
>>> Thats it !
>>> Now ALL your 16/32/48/64/80/96/112/128 Paris audio tracks will GET the
>>> 16384
>>> delay automatically !!!
>>> WITH UAD1 delay compensator that UAD1 gives to UAD1 owners works the
>>> opposite
>>> !
>>> You have to put on all remaining 127 audio tracks (on a 128 Paris system)
>>> the number 1 !!!!
>>> Thats not an automatic latency compensator !
>>>
>>> Now for eds effects let say you put a Parisn eds effect on Tom1 with
a
>>> lookahead
>>> 0.005 which is 230 samples latency.
>>> Now just type 230 on that track and VERTEX JUST asubstracts this number
>>> from
>>> the 16384 total latency =16164 which gets this very track !
>>> Now put a LA2 on kick track number 1.
>>> You just ttype the 16384 on audio track 1 vertex instance and what vertex
>>> does is just zero's this tracks latency letting uad1 plugin be the
>>> latency
>>> coordinator. STILL toatla latency is not 32768 but 16384 !!
>>> Even if you put numerous waves plugins with 64 samples latency or 230
>>> samples
>>> or whatever still the overall latency wuill not get over 16384 !!!
>>> I think you got the main picture.
>>> Now the fun part (always needed right Deej ?)
>>> Lets say you open uad1 plugins from within Spinaudio wrapper light (FREE)
>>> using fron inside it the FFX4 dx chainer (FREE) and open from within
the
>>> uad1 plugins (not Free :))
>>> Now one UAD1 plugin's latency will come down to 40
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| Re: Cool little VST wrapper [message #77590 is a reply to message #77586] |
Fri, 29 December 2006 18:19  |
Aaron Allen
 Messages: 1988 Registered: May 2008
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Senior Member |
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r />
those
unless I buy another program.
Tom
"Rod Lincoln" <rlincoln@kc.rr.com> wrote in message =
news:45b76bd8$1@linux...
Tom...I copied from a link that Brandon sent me. This is what I did.
"Install iTunes temporarily and don't burn a CD, but just right click =
on
the files and choose "Convert to MP3." For this to work, you need MP3 =
selected
as the importing filetype in Preferences."
I will add to that. You can't export the files, but just go to the =
itunes
folder on your hardrive and find them. I just did a search in windows. =
They
ended up being in an "unkown album" folder. Grab them from there. And, =
just
so you know, I wasn't yelling at you when you originaly responded to =
your
post
(I hope it didn't look that way) it was just my frustration with =
loosing
an hour or whatever trying to figure it out, plus the frustration that =
I
might have to start dealing with these friggen files more as people =
start
using them as their default "quickie send to Rod on the internet" =
file.
Rod
Rod
"Tom Bruhl" <arpegio@comcast.net> wrote:
>
>
>Rod,
>What's the technique? I'd love to know.
>Tom
>
>
> "Rod Lincoln" <rlincoln@nospam.kc.rr.com> wrote in message =3D
>news:45b6b772$1@linux...
>
> Hey Paul yeah...I figured it out. How not to burn CD's at all, but =
=3D
>rather
> use itunes to convert to mp3's. Thanks....keep those cards and =
letters
=3D
>coming.
> Rod
> Rod
> Paul Braun <cygnus_nospam@ctgonline.org> wrote:
> >On 23 Jan 2007 13:24:30 +1000, "Rod Lincoln" <rlincoln@kc.rr.com>
> >wrote:
> >
> >>
> >>Thanks for the info , but SCREW THAT!!!!! If clients are moving =
to
=3D
>m4a's
> >>I need a way to be able to do this a lot with no worry about a =
=3D
>"limit"
> also
> >>I don't want to waste CD's.
> >>Rod
> >
> >Rod,
> >
> >The only time there is a limit is if you're burning a cd with
> >protected m4a's bought from the iTunes store. Unprotected m4a's
> >ripped from your own stuff or something that a client sends do not
> >incur the copy limit.
> >
> >pab
>
>
>
>I choose Polesoft Lockspam to fight spam, and you?
>http://www.polesoft.com/refer.html =20
>
><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
><HTML><HEAD>
><META http-equiv=3D3DContent-Type content=3D3D"text/html; =3D
>charset=3D3Diso-8859-1">
><META content=3D3D"MSHTML 6.00.2800.1400" name=3D3DGENERATOR>
><STYLE></STYLE>
></HEAD>
><BODY bgColor=3D3D#ffffff>
><DIV><FONT face=3D3DArial size=3D3D2>Rod,</FONT></DIV>
><DIV><FONT face=3D3DArial size=3D3D2>What's the technique? I'd love =
to =3D
>
>know.</FONT></DIV>
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