/> > "T" stop. > Hope this helps. May your explorations rise up to meet you! > MR"cujo" <chris@nospamapplemanstudio.com> wrote: > > >And of course there is JJ Foleys on Kingston St which seems to serve the >latest beer in town..good Guiness. Also The Waren Tavern in Charlestown is >a great place to grab a drink, Gearge Washington liked it there too. and >plenty of bankrobbers in town too. > >Drop me a line if you have Boston questions. > > >C > thanks, cujo! Bonnie is the "beverage" fan. We may have to check these out. -steveOh, while in Cape Cod, try INA
t;<A=20 > > href=3D"mailto:nospam@not_here.dude">nospam@not_here.dude> = > >wrote in=20 > > message =3D >news:43a5b0b4$1@linux... > Are you = > >sure you=20 > > have the two 'correct' EDS cards chosen for your =3D >system?=20 > > I=3D20 > know that it gets sketchy pinning down which = > >one, but on=20 > > my system I =3D >have to=3D20 > use card A and C = > >and skip=20 > > putting a MEC on card B or wierd stuff=20 > > like =3D >this=3D20 > happens (another hidden = > >Paris=20 > > 'feature'). The other thing to check = > >is =3D >that=3D20 > =20 > > you have a good wordclock BNC cable running from MEC #1 to MEC=20 > > #2. > > AA > > > = > >"Deadmeat" <<A=20 > > = > >href=3D&quot
/> >href=3D'mailto:nospam@not_here.dude">nospam@not_here.dude</A'>mailto:nosp= > >am@not_here.dude">nospam@not_here.dude>=20 > > =3D >wrote in=3D20 > message >=3D >href=3D3D"<A=20 > > = > >href=3D'news:43a5b0b4$1@linux">news:43a5b0b4$1@linux... Are=3D20= > >'>news:43a5b0b4$1@linux">news:43a5b0b4$1@linux... = > >;Are=3D20 > =20 > > you sure you have the two 'correct' EDS cards chosen for your=20 > > system? =3D >I=3D20 > know that it = > >gets sketchy=20 > >
ank">1@linux... "Tom Bruhl" <arpegio@comcast.net> wrote: > > >Hey Steve, >Beside the Christian Science Center Globe (really great!) and = Aquarium, =3D >I'd suggest >a walk through Harvard Square in Cambridge. It would be nicer in the >summer but Christmas can be cool. Red Line to Harvard Square via the = T =3D >and you're there. >There are incredibly giant ice sculptures on the Trinity Church =3D >property- >beside the Boston Public Library on Boylston Street (main drag). The = =3D >Hancock Building=3D20 >(the new one) is triangular and all glass right near there. Cool =3D >reflections >of the church on the Hancock! Might catch a jazz group at the Top Of = =3D >The Hub >in the Prudential Center (the Pru). That's the highest point in = town.=20 =3D >If you've got legs >the church, Pru and Hancock are 4 blocks apart. The Christian = Science =3D >Center is >close if you walk behind the Pru to get there. Harvard and the = Aquarium =3D >are each T stops >which can be picked up on Boylston St. > >Have fun and if you have time to visit my door is open. I'm in = Raynham, =3D >MA.. >Sincerely, >Tom thanks, guys! Keep 'em comin'! Tom,=20 An old roommate of Bonnie's is expecting us to visit him somewhere in = Cape Cod, so we'll be wandering around in the rental car some. Thanks for = the invite - it's within the realm of the possible... -steve > > "Mike R." <emarenot@yahoo.copm> wrote in message =3D >news:43a8aed6$1@linux...<br
sound =3D >at=3D20 > all > on any = > >inputs for MEC=20 > > B, Mix B. Tried to load V2.2, and=3D20 > = > >all > is fine=20 > > - can record on MEC B inputs all day long. When=3D20 > =20 > > using > V3, see input lights on module, but have no = > >meters=20 > > in=3D20 > mixer > and no sound - MEC B = > >syncing to WC=20 > > fine - plays sound=3D20 > accross > all = > >submixes just=20 > > fine from projects recorded on=3D20 > =20 > > V2. > > Any Thoughts?=20 > > = > > >= > > > > > > > >This is a multi-part message in MIME format. ------=_NextPart_000_023B_01C605BF.8C195280 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Steve, I'm on the way down from Boston if you take rt 24. The Bourne bridge over the Cape Cod Canal is about=20 25 minutes from my house. I'll shoot you an email. Tom "steve the artguy" <artguy@svnsillyme.net> wrote in message = news:43a8ca82$<a href="mailto:1@linux..." target="_bl
> one Sync on MEC A, 1 8-input on MEC B. > =3D > >> > >=3D20 > > Can record fine with MIX A, MEC A. Getting no sound at =3D > >all > =3D20 > > > on any inputs for MEC B, Mix B. Tried to load V2.2, and=3D20 > > all > > is fine - can record on MEC B inputs all day =3D > >long.=3D20 > > When using > > V3, see input lights on module, but =3D > >have no=3D20 > > meters in mixer > > and no sound - MEC B syncing to =3D > >WC fine -=3D20 > > plays sound accross > > all submixes just fine from =3D > >projects=3D20 > > recorded on V2. > > > > Any=3D20 > > Thoughts?=3D3D20 > > > > >PUBLIC=3D20 > > "-//W3C//DTD HTML 4.0=3D20 > > =3D > >Transitional//EN"> > ><META=3D20 > > http-equiv=3D3D3DContent-Type content=3D3D3D"text/html;=3D20 > > =3D3D >charset=3D3D3Diso-8859-1"> > >content=3D3D3D"MSHTML=3D20 > > 6.00.2800.1400"=3D20 > > =3D > >name=3D3D3DGENERATOR> > ></HEA=3D > >D> ><BODY=3D20 > > bgColor=3D3D3D#ffffff> > > =3D > >size=3D3D3D2>Dead,</F
p;gt;&nbsp; happens = (another=20 hidden Paris 'feature'). The other thing to =3D &gt; &gt;check = is &gt;=20 &gt;&nbsp;&nbsp;&nbsp; =3D3D &gt; &gt;&nbsp;&nbsp;&nbsp;=20 &gt;that=3D3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; you have a = good=20 wordclock BNC cable running from MEC #1 to MEC =3D &gt; = &gt;#2. &gt;=20 &gt;&nbsp;&nbsp;&nbsp; &gt; &gt; &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp;=20 AA &gt; &gt;&nbsp;&nbsp;&nbsp; &gt; &gt; &gt;&nbsp;&nbsp;&nbsp;=20 &gt; &gt; &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; "Deadmeat" &lt;<A=20 = href=3D"mailto:scott@postmodernblues.com">scott@postmodernblues.com&g= t;=20 wrote in message=3D3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; <A=20 href=3D"news:43a59445$1@linux">news:43a59445$1@linux... &gt;=20 &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; &gt; &gt; &gt;&nbsp;&nbsp;&nbsp;=20 &gt;&nbsp; &gt; Hi all - &gt; &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; = &gt; Been=20 messing with V3 for a bit and noticed a real problem. &gt;=20 &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; &gt; Testing on a 3-card system, 2 = MECs=20 installed (on A and B &gt; &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; &gt; = cards), 2=20 ADAT and one Sync on MEC A, 1 8-input on MEC B. &gt; = &gt;&nbsp;&nbsp;&nbsp;=20 &gt;&nbsp; &gt; &gt; &gt;&nbsp;&nbsp;&nbsp; &gt;&nbsp; &gt; Can = record fine=20 with MIX A, MEC A. Getting no sound at all &gt; = &am
br /> > You should = be=20 too. > > <FONT=20 face=3D3DArial size=3D3D2> > = > =20 Moving the Mec around = isn't that=20 big > =3D > >of a deal=3D20 > > really. = I don't=20 think it > > = <FONT=20 face=3D3DArial size=3D3D2>will screw anything major up. =3D > = >No ADAT=20 cards=3D20 > > in there = right? >=20 > Tom</DIV&g t; > > =20 =20 > > <BLOCKQUOTE=3D20 > > = style=3D3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; = =3D >=20 >BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> >=20 > "Deadmeat" <<A=3D20 >=20 > =3D > >href=3D3D"<A=20 = href=3D'mailto:scott@postmodernblues.com">scott@postmodernblues.com&a= mp;g'>mailto:scott@postmodernblues.com">scott@postmodernblues.com</= A>&g=3D >=20 >t;=3D20 > > wrote in message = <A=3D20 >=20 > =3D > >href=3D3D"<A=20 = href=3D'news:43a6d87f$1@linux">news:43a6d87f$1@linux... Well= '>news:43a6d87f$1@linux">news:43a6d87f$1@linux...</DIV&gt= ; Well=3D >=20 >,=3D20 > > like I said, the system = works as is=20 (MECs on A and B) with the =3D > >older = 2.2=3D20 >=20 > software, and has been running like = that for a=20 couple of years - > =3D > >all=3D20 > = > =20 inputs and outputs producing sound without problems. So, I = know=20 =3D > >my clock=3D20 > > is good,=20 the cards are good, the MECs and interfaces are = good. I=3D20 >=20 > just brought up V2.2 to double check, = and=20 recorded using=3D20 > > = the interfaces that=20 don't work with 3.0, so it's definatley a > =3D > = >3.0=3D20 > > = issue. When you=20 had to have your MECs on A and C (or E), was=3D20 >=20 > that with Version 2.2 and 3.0, or just = with=20 3.0? I could try=3D20 > > = moving the MEC to=20 C and see if that fixes it, but I dread making=3D20 >=20 > any changes at all to a functional = (under 2.2)=20 PARIS=3D20 > > =20 system...... <BR&a mp;gt; "Tom Bruhl" = <<A=3D20 >=20 > href=3D3D"<A=20 = href=3D'mailto:arpegio@comcast.net">arpegio@comcast.net>=3D20'>mailto= :arpegio@comcast.net">arpegio@comcast.net>=3D20 &g= t;=20 > =20 = wrote: > >&a mp;lt;BR>>Dead, >What = Aaron=20 says is =3D > >true. =3D20 > > = When my system=20 was three cards with two Mecs >I had card A and = =3D >=20 >C=3D20 > > attached to the Mecs. Now = with five=20 cards it's A =3D > = >and =3D3D > E.=3D20 >=20 > =3D3D20 >My ASUS boards like the = first and=20 last card when using =3D > >two=3D20 > = > =20 Mecs. >Tom > "Aaron Allen" = <<A=3D20 >=20 > href=3D3D"<A=20 = href=3D'mailto:nospam@not_here.dude">nospam@not_here.dude</A'>mailto:nosp= am@not_here.dude">nospam@not_here.dude>=20 =3D > >wrote in=3D20 > > message=20 =3D3D >news:43a5b0b4$1@linux... > Are you = =3D >=20 >sure you=3D20 > > have the two = 'correct' EDS=20 cards chosen for your =3D3D >system?=3D20 >=20 > I=3D3D20 > know that it gets = sketchy pinning=20 down which =3D > >one, but on=3D20 > = > my=20 system I =3D3D >have to=3D3D20 > use card A = and C=20 =3D > >and skip=3D20 > > putting a = MEC on card=20 B or wierd stuff=3D20 > > =20 like =3D3D >this=3D 3D20 > happens = (another hidden=20 =3D > >Paris=3D20 > > 'feature'). = The other=20 thing to check =3D >=20 &a
A&gt;&amp;g=3D &gt;=20 &gt;t;=3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; wrote in = message=3D3D20&lt;BR&gt;&gt;=20 &lt;A=3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; =3D &gt; &gt;href=3D3D"<A = = href=3D'news:43a59445$1@linux">news:43a59445$1@linux...<BR'>news:43a5= 9445$1@linux"&gt;news:43a59445$1@linux&lt;/A&gt;...&lt;BR&gt;&gt;=20 =3D &gt; &gt;=3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; = &gt;&lt;BR&gt;&gt; &gt; Hi=20 all -&lt;BR&gt;&gt; &gt; Been messing =3D &gt; &gt;with V3 = for=3D20 &gt;=20 &gt;&nbsp;&nbsp;&nbsp; a bit and noticed a real problem.&lt;BR&gt;&gt; = &gt;=20 Testing on a =3D &gt; &gt;3-card=3D20 &gt; = &gt;&nbsp;&nbsp;&nbsp; system, 2=20 MECs installed (on A and B&lt;BR&gt;&gt; &gt; cards), 2 =3D &gt; = &gt;ADAT=20 and=3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; one Sync on MEC A, 1 8-input = on MEC=20 B.&lt;BR&gt;&gt; =3D &gt; &gt;&gt;&lt;BR&gt;&gt; &gt;=3D20 &gt;=20 &gt;&nbsp;&nbsp;&nbsp; Can record fine with MIX A, MEC A. Getting no = sound at=20 =3D &gt; &gt;all&lt;BR&gt;&gt; =3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; = &gt; on any=20 inputs for MEC B, Mix B. Tried to load V2.2, and=3D20 &gt;=20 &gt;&nbsp;&nbsp;&nbsp; all&lt;BR&gt;&gt; &gt; is fine - can record on = MEC B=20 inputs all day =3D &gt; &gt;long.=3D20 &gt; = &gt;&nbsp;&nbsp;&nbsp; When=20 using&lt;BR&gt;&gt; &gt; V3, see input lights on module, but = =3D &gt;=20 &gt;have no=3D20 &gt; &gt;&nbsp;&nbsp;&nbsp; meters in = mixer&lt;BR&gt;&gt;=20 &gt; and no sound - MEC B syncing to =3D &gt; &gt;WC fine = -=3D20 &gt;=20 &gt;&nbsp;&nbsp;&nbsp; plays sound accross&lt;BR&gt;&gt; &gt; all = submixes=20 just fine from =3D &gt; &gt;projects=3D20 &gt; = &gt;&nbsp;&nbsp;&nbsp;=20 recorded on V2.&lt;BR&gt;&gt; &gt;&lt;BR&gt;&gt; &gt; Any=3D20 &gt; = &gt;&nbsp;&nbsp;&nbsp;=20 = Thoughts?=3D3D20&lt;BR&gt
p;gt;Mecs.=3D20 >=20 > Now=3D3D20 >with five cards it's A = and=20 E.=3D20 > > =20 & amp;gt; <FONT=20 face=3D3D3DArial=3D20 > > = size=3D3D3D2>My ASUS boards=20 like <FONT=3D20 > > =20 = =3D3D >face=3D3D3DArial=3D3D20&l t;BR>>size=3D3D3D2>t= he first and=20 =3D > >last card when=3D20 > > = using two=20 = Mecs. <BR&amp ;gt;> <FONT=3D20 &= gt;=20 > face=3D3D3DArial=3D20 > = > =20 =3D >=20 = >size=3D3D3D2>Tom< /DIV> ><BLOCKQU= OTE=3D3D20 =3D >=20 >>style=3D3D3D"PADDING-RIGHT:=3D20 > = > 0px;=20 PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =3D3D >BORDER-LEFT: = =3D >=20 >#000000 2px=3D20 > > solid; = MARGIN-RIGHT:=20 0px"> > "Aaron Allen" =3D > = > >=20 > <<A=3D3D20 > = href=3D3D3D"<A=3D20 >=20 > =20 = =3D > >href=3D3D'mailto:nospam@not_here.dude">nospam@not_h= ere.dude</A'>mailto:nosp=3D >=20 = >am@not_here.dude">nospam@not_here.dude>=3D2= 0 >=20 > =3D3D >wrote = in=3D3D20 > message=20 = >=3D3D >href=3D3D3D"<A=3D20 >=20 > =20 = =3D > >href=3D3D'news:43a5b0b4$<a href
to a >D4 >>drum module and use that as my click sound back into Paris. Is there an >app >>I could use that could sync to time code where I could chose the beat, tempo >>and just start trackin, no F__in around...!! Then, with the same timecode, >I >>could go back to Cakewalk if need be, punch in the same tempo and work on >>midi tracks/sequences, etc. >> >>Thanks much and Happy Holidays from the great white north. >> >>Rob A >> >> >> >> >> >>I am 99.99998% sure that if there's no audio present in the display window, then it's not streaming anything that doesn't actually show up there - including anything that's been clipped. Neil "Aaron Allen" <nospam@not_here.dude> wrote: >Yeah. Cut out a huge section and see if the hard drive light slows/stops >activity. >AA > > >"John" <no@no.com> wrote in message news:43a894e1@linux... >> But is there any way to test it? >> John >> >> EK Sound wrote: >>> AFAIK, mutes do not stop the file from being streamed, but edits do. >>> >>> David. >>> >>> John wrote: >>> >>>> see i'm assuming it does NOT stop. I'm betting that both shortened >>>> objects and mutes play stream the entire segment I just am not sure how >>>> to test. Hmm, how to test this. Brains anyone ? >>>> >>>> rick wrote: >>>> >>>>> i guess you could run a cpu usage check and see what happens but i >>>>> would assume that the audio streaming would stop when the file stops >>>>> playing. as far as the mutes go, i would think that it would be >>>>> likened to a midi on/off command in that data is sent only during the >>>>> onset of either command. >>>>> >>>>> On Mon, 19 Dec 2005 20:26:21 -0500, John <no@no.com> wrote: >>>>> >>>>> >>>>>> Does an object that has been trimmed still stream the entire object? >>>>>> Like if I take a 5 minute object and trim it to 5 seconds will it >>>>>> still be streaming from hard drive the whole time? >>>>>> >>>>>> Also, do automated mutes continue streaming from disk? I'm betting >>>>>> they both stream and need to be rendered to fix it. >>>>>> >>>>>> Is there a way to verify this? >>>>>> >>>>>> >>>>>> Oh, I tried compact and as reported, it did nothing. Oh well. >>>>> >>>>> >>>>> >>>>> > >now I remember why hanging out here is such fun...! -steve "Tom Bruhl" <arpegio@comcast.net
gt; I am 99.99998% sure that if there's no audio present in the > display window, then it's not streaming anything that doesn't > actually show up there - including anything that's been clipped. > > Neil > > > "Aaron Allen" <nospam@not_here.dude> wrote: > >>Yeah. Cut out a huge section and see if the hard drive light slows/stops > > >>activity. >>AA >> >> >>"John" <no@no.com> wrote in message news:43a894e1@linux... >> >>>But is there any way to test it? >>>John >>> >>>EK Sound wrote: >>> >>>>AFAIK, mutes do not stop the file from being streamed, but edits do. >>>> >>>>David. >>>> >>>>John wrote: >>>> >>>> >>>>>see i'm assuming it does NOT stop. I'm betting that both shortened > > >>>>>objects and mutes play stream the entire segment I just am not sure > > how > >>>>>to test. Hmm, how to test this. Brains anyone ? >>>>> >>>>>rick wrote: >>>>> >>>>> >>>>>>i guess you could run a cpu usage check and see what happens but i >>>>>>would assume that the audio streaming would stop when the file stops >>>>>>playing. as far as the mutes go, i would think that it would be >>>>>>likened to a midi on/off command in that data is sent only during the >>>>>>onset of either command. >>>>>> >>>>>>On Mon, 19 Dec 2005 20:26:21 -0500, John <no@no.com> wrote: >>>>>> >>>>>> >>>>>> >>>>>>>Does an object that has been trimmed still stream the entire object? > > >>>>>>>Like if I take a 5 minute object and trim it to 5 seconds will it > > >>>>>>>still be streaming from hard drive the whole time? >>>>>>> >>>>>>>Also, do automated mutes continue streaming from disk? I'm betting > > >>>>>>>they both stream and need to be rendered to fix it. >>>>>>> >>>>>>>Is there a way to verify this? >>>>>>> >>>>>>> >>>>>>>Oh, I tried compact and as reported, it did nothing. Oh well. >>>>>> >>>>>> >>>>>> >>>>>> >> >agreed "Neil" <OIUOI@OIU.com> wrote in message news:43a8f17f$1@linux... > > I am 99.99998% sure that if there's no audio present in the > display window, then it's not streaming anything that doesn't > actually sh